EDuke32 2.0.0devel r1850 Compiled Mar 19 2011 11:00:46 Using C:/eduke32_current/ for game data Windows 7 (build 6.1.7601) Service Pack 1 Initialized nedmalloc Initializing DirectDraw... Searching for game data... Using 'duke3d.grp' as main game data file. Compiling: GAME.CON (99639 bytes) Including: DEFS.CON (28893 bytes) Including: USER.CON (36960 bytes) GAME.CON: In state `blimphitstate': GAME.CON:157: warning: expected action, found define. GAME.CON: In actor `ORGANTIC': GAME.CON:1923: warning: found `else' with no `if'. GAME.CON: In state `pigshootenemystate': GAME.CON:2817: warning: found `else' with no `if'. Found 3 warning(s), 0 error(s). Resizing code buffer to 11989*4 bytes Relocating compiled code from to 0xffb30010 to 0x9f96a18 Script compiled in 18ms, 11981*4b, version 1.3D 1548/11264 labels, 321/2048 variables 122 quotes, 119 actors Initialized 24.0M cache Using .RTS file 'DUKE.RTS' Initializing OSD... Initializing DirectInput... - Enumerating attached game controllers - No game controllers found Uninitializing DirectInput... Executing "settings.cfg" Disabling desktop composition... Setting video mode 1024x600 (32-bit windowed) Unsupported OpenGL driver detected. GL modes will be unavailable. Use -forcegl to override. Failure setting video mode 1024x600x32 windowed! Attempting safer mode... Enabling desktop composition... Setting video mode 1024x600 (8-bit windowed) Initializing music... Initializing sound... DirectSound error: secondary buffer Play failed. Wrote eduke32.cfg Wrote settings.cfg Uninitializing DirectDraw...