Duke4.net Forums: Bug reports & "help me" threads - Duke4.net Forums

Jump to content

  • 63 Pages +
  • « First
  • 36
  • 37
  • 38
  • 39
  • 40
  • Last »
  Topic Stats Last Comment
New Replies EDuke32 Debian packages
LeoD  unmet dependencies
  • 1 Reply
  • 2,110 Views
New Replies Attachments [SOLVED] Can't play Duke!Zone 2
SolidSnake27 
  • 7 Replies
  • 4,076 Views
New Replies Precaching Loads Too Much Data (and crashes with Out of Memory)
Mblackwell  Comparison provided
  • 12 Replies
  • 1,810 Views
New Replies Make a TC a standalone game - what do I need to do?
sedition 
  • 2 Replies
  • 815 Views
New Replies Attachments "CON file `GAME.CON' missing" error
m210® 
  • 6 Replies
  • 5,803 Views
New Replies OS X builds always "may be damaged or incomplete"
filipetolhuizen 
  • 6 Replies
  • 1,429 Views
Hot Topic (New) Attachments Reactor setting off Master Switches
Forge 
  • 27 Replies
  • 3,506 Views
New Replies Sprite problem
xMobilemux  Having trouble with Sprite dimesions
  • 1 Reply
  • 814 Views
New Replies Lighting and security screens
zykov eddy 
  • 10 Replies
  • 4,795 Views
New Replies Mapster error message with my new map
Mark 
  • 6 Replies
  • 2,121 Views
New Replies Attachments Color problems with bastART
Mikko Pekkola  Topic to solve out the color problems with bastART
  • 8 Replies
  • 1,733 Views
New Replies Multiplayer: Ammo respawn possible while doing Co-op mode? [SOLVED]
Rytz 
  • 11 Replies
  • 3,084 Views
New Replies A few questions and one Hello.
RacerBG 
  • 18 Replies
  • 2,236 Views
New Replies Found a problem
Blue Lightning 
  • 16 Replies
  • 4,537 Views
New Replies Is unpacking and using the polymer_hrp.zip possible?
sedition 
  • 5 Replies
  • 1,505 Views
Hot Topic (New) Just got new computer and windows 7. Need help
Blue Lightning 
  • 25 Replies
  • 4,978 Views
New Replies Status bar bug
DNSKILL5 
  • 2 Replies
  • 693 Views
New Replies Cannot use polymer or polymost modes
Carl Winslow  unable to start or force modes in Windows 7
  • 5 Replies
  • 1,788 Views
New Replies TROR and SE50 shadows problem
Mark 
  • 13 Replies
  • 1,957 Views
Hot Topic (New) Attachments Looped sounds
fgsfds 
  • 28 Replies
  • 5,654 Views
New Replies Attachments How to prevent this in Mapster32: ERROR: CACHE SPACE ALL LOCKED UP!
sedition 
  • 3 Replies
  • 2,243 Views
New Replies Animated Hires textures
sedition 
  • 4 Replies
  • 1,600 Views
New Replies HRP/Polymer problem with Intel GMA X4500HD onboard
sedition 
  • 2 Replies
  • 962 Views
New Replies Reading .map files
Kyanos 
  • 16 Replies
  • 4,169 Views
New Replies Is it possible to code this?
sedition 
  • 1 Reply
  • 816 Views
New Replies problem with global visibility setting
Mark 
  • 1 Reply
  • 622 Views
New Replies cstat 4 doesn't work with 3d model actors
Marcos  This flag doesn't work with 3d actors ,but with 2d actors it does
  • 3 Replies
  • 1,073 Views
New Replies Attachments EDuke32 HRP DEF parsing at startup [FIXED]
LeoD 
  • 5 Replies
  • 1,310 Views
Hot Topic (New) Attachments Masked Walls; [solved] (see page 2)
Hank  questions regarding mapster32, with changing headers
  • 34 Replies
  • 7,173 Views
New Replies Attachments finding def errors
Mark 
  • 11 Replies
  • 2,831 Views
  • 63 Pages +
  • « First
  • 36
  • 37
  • 38
  • 39
  • 40
  • Last »
  • You cannot start a new topic

All copyrights and trademarks not owned by Voidpoint, LLC are the sole property of their respective owners. Play Ion Fury! ;) © Voidpoint, LLC

Enter your sign in name and password


Sign in options